Swimming in Crates is a one screen puzzle game where you help a dolphin navigate the Twilight Sea by pushing, swapping, jumping and swimming. It was made for the Thinky Puzzle Games Confounding Calendar 2023 Gamejam.

Made by Patashu and Teal Knight (Artist, puzzle design assistance).

After you beat the game, try the Level Editor! I will compile Custom Puzzles here!

Video walkthrough (Or just use 'Author's Replay' in-game)

The song 'Dancing with Dolphins' is available on YouTube and on Soundcloud.

Made in Godot 3.5. Godot Engine is released under the MIT license. Source code is available on GitHub.



The Platinum Plateau is an underwater structure in the Twilight Sea. Tablets of languages long forgotten, describing the most esoteric of concepts, and treasures with likewise esoteric properties are guarded by the puzzles of the caves and halls that make up the Platinum Plateau's depths. Teleportation is needed to even venture into its walls.

Mana is like music - You can't touch it, but it can touch you, except for Siiva, a celestial dolphin, who can wield it. With it, she explores the Platinum Plateau, seeking wisdom, and a purpose to her wandering, so far from her pod...
StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(16 total ratings)
AuthorPatashu
GenrePuzzle
Made withGodot
Tags16x16, Godot, Level Editor, Pixel Art, Short
Average sessionAbout a half-hour
InputsKeyboard, Mouse, Gamepad (any), Touchscreen
AccessibilityColor-blind friendly, Configurable controls, Textless

Download

Download
Swimming in Crates (Windows).zip 19 MB
Download
Swimming in Crates (Linux).zip 20 MB
Download
Swimming in Crates (Mac).zip 33 MB

Development log

Comments

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noice

very fun and pretty game! I got it in 963 turns. Well done me:P

(1 edit)

nice! 270 moves

thanks for the puzzle! 167

cool

I got 224 but I think I can get it down about 10 more. 

I got it in 248 moves!

pretty cool! took me 543 turns

What a great puzzle game, I'll definitely try the level editor

(1 edit)

You can swap with the switch blocks by moving into them, which lets you skip the bottom two puzzles... that feels like a bug


EDIT - I tried again and can't reproduce. Not sure how I managed to achieve it before

I ninja hotfixed it, three people (including you) reported it simultaneously. Thanks!