v1.3 - Secret Endings!
I've been blown away by the reception to my game, and I've loved seeing screenshots of people pulling off ridiculous feats in my game. While the design and balance intends for you to struggle to get three Greenalities and then find an ending, the keen among you have figured out how to do much more optimized runs, and I wanted the game to acknowledge your feats. So, with the new 'Secret Ending' system, any special requirements you meet while winning will be shown in the bottom right corner in GREEN. See how many you can get! And let me know if you beat one of my records!
* SMUGGLER: Win only using two Greenalities.
* CATACLYSM: Win with every enemy dead simultaneously.
* TELEPORT: Win in one turn.
* SPEEDRUN: Win in 38 turns or less while not Green.
* TIMERUN: Win in 163 meta-turns or less.
* OUCH: Win with 1 HP remaining.
* MAX HP: Win with 1796 HP or more while not Green.
* MAX ATK: Win with 96 ATK or more while not Green.
* MAX DEF: Win with 73 DEF or more while not Green.
* INBOUNDS: Win having not used a Pickaxe this meta-restart.
* GROUNDED: Starting from a new game, win having not used Warp Wings EVER.
UPDATE, 11th February 2023: The MAX secret endings were impossibly high, sorry. Nerfed them as follows: 1948->1796 HP, 97->93 ATK, 77->73 DEF. These should be achievable and possibly even beatable! UPDATE 2: MAX ATK 93->96 (I think this is the best you can do), TIMERUN 196->163 (route found by slabdrill!). UPDATE 3: Added a feature for very bored superplayers - secret endings attained is now only reset by a meta-restart. So you can now stack secret endings that have compatible greenality routes.
UPDATE 4: One NEW secret ending. * SMUGGLER LORD: ??? (Achieved by slabdrill, wow!)
UPDATE 5, 13th February 2023: SPEEDRUN improved from 60->38 turns thanks to a new route from slabdrill!
20th June 2023: Not an update, just putting this here for posterity. Three other secret endings I pondered but didn't implement because I didn't figure out the value of X:
* POLYHISTORY: Get X different endings in the same meta-restart.
* STYLISH: Get the SMUGGLER secret ending for X different endings (meta-restarting allowed).
* NGMETARUN: Starting from a new game, win in X meta-turns or less without meta-restarting.
Files
Get Achronal Dungeon
Achronal Dungeon
Escape a dungeon using time travel - for Confounding Calendar 2022
Status | Released |
Author | Patashu |
Genre | Puzzle |
Tags | 16x16, Dungeon Crawler, Godot, My First Game Jam, Pixel Art, Short |
More posts
- v1.4 - Greenality progress save/loadJan 08, 2023
- v1.2 released!Dec 26, 2022
- v1.1 released!Dec 26, 2022
Comments
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all the enemies were on the screen, not sure how it senses if they are all dead, but I was green, and restarting frequently, and got to the end in one move, and got both endings, with all the enemies on screen. Its possible that killing them all, and then restarting keeps the cataclysm. Is that intended?
OH, yes. This is the super secret feature where secret ending acquisition only resets on a meta-restart or new game, so bored superplayers can try to chain together as many secret endings in one run as possible and have a single screenshot as proof.
I somehow got catalysm and teleport at the same time
Let me know if you think you got them by mistake; I can look into if there's a bug.
For anyone reading this, you can do 3 normal endings (and at least 3 secret endings in addition to that!) in the same meta-restart (for polyhistory), and smuggler is doable with all four endings (for stylish). I think it's probably easier than smuggler lord.