Chapter [-], B and C out!
Since the last devlog, three new postgame chapters have been added:
* [-], all about Phase Blocks and Phase Lightning.
* B, all about how life can continue after death (Repair Stations, Zombie Tiles and Grates/Anti-Grates).
* C, all about crate variants with weird properties (Wooden Crates, Power Crate and Steel Crates).
Many puzzles were sourced for the community for these new chapters - thanks to Slabdrill, Sandra53 and dead0ne for contributing!
Full changelogs follow:
**v11.7 (1st June 2024):**
* Chapter 0: Initiation (Insight) and Orientation (Insight) relabelled (Remix).
* Chapter 5: Iron Crates (Insight) and Third Roommate (Insight) relabelled (Remix).
* Chapter 8: Decheese Help Yourself (Remix).
* Chapter 10: Add Crystal Removing Service. Move The Time Crystal Pits here from Slabdrill's World.
* Chapter [-]: Decheese The Blue Phase Pit and The Gray Phase Pit. Add Bunnyhop.
* Chapter A: New Hardtack idea (twice). New Double Dose idea (twice). Add Green Adventure (Remix).
* Chapter C: De-cheese Donk and Donk [VAR1]. Rework Donk [VAR2], add an (Insight), and remove Donking Skies.
* Chapter -1: Buffed Pushing It (Loop 2) [VAR1] and gave it a (Remix). Buffed Carrying It (Loop 2). Buffed Pachinko (Loop 2).
* Patashu's World: Add Rise As One.
* Slabdrill's World: Add The Magenta Pit [VAR4]. Add The Yellow Pit and its (Remix). Add The Joke Pit. Add Undying Army (Type C). Add Crate Tunneling. Add Rise As One [VAR1]. Add Orbital Drop [VAR1]. Add Orbital Drop [VAR2]. Add Bunnyhop [VAR1]. Add Timeless Bridge [VAR2]. Add Acrobatics (Loop 2).
* Sandra53's World: Add Curveball. Add Erase [VAR1]. Add Verdant Crossroads.
* dead0ne's World: Add Friendship Paradox [VAR1].
* Meo's World: Add Violent pushback. Add time crash.
**v11.8 (2nd June 2024):**
* Chapter 0: New Braid (Insight). New The First Pit (Insight). Add a Gain Insight nag that fires after 10 minutes.
* Chapter 10: Slightly spicier Crystal Removing Service and The Time Crystal Pits.
* Chapter A: Moved Verdant Crossroads here from Sandra53's World. Shove Board Ring B out into a remix of Board Ring A. Green Adventure (Remix) becomes Green Adventure [VAR1] and Magenta Adventure becomes Green Adventure [VAR1] (Remix).
* Chapter C: De-cheese Donk and Donk [VAR1] properly.
* Chapter -1: Buffed Pachinko (Loop 2). Pre-buff is now (Insight).
* Slabdrill's World: Adjust The Magenta Pit [VAR4]. Buff Acrobatics (Loop 2). Add Meet Heavy (Loop 2). Add Friendship Paradox [VAR2].
* Custom elements: Add Eclipse.
**v12.0 (5th June 2024):**
* Floorboards now 'hide' terrain behind them for all intents and purposes, not just collision.
* Custom elements: Added Phase Boards, which are conditionally true and otherwise non-destructible floorboards. (Expect janky edge cases but basic cases work, feel free to report anything weird.)
* Chapter [-] and A: Many Insights and Remixes added.
* Chapter -1: ||Added Carrying It (Loop 2) (Insight) that's the pre-buff version. Add a new The Last Pit (old is (Insight)), [VAR1] and [VAR2] as well as [VAR2] (Remix).||
* Sandra's World: De-cheesed Airstall. Add Superpush.
**v12.1 (6th June 2024):**
* Fixed a bug related to jumping out of an Eclipse.
* Heavy Fire description updated to "Fire, but it can't break Light."
* Light Fire behaviour changed and description updated to "Fire, but it deals Spikes level damage."
* Crate Goal now specifies the actors must be unbroken.
* Hole descriptions updated.
* Phase Wall Green Odd correctly labelled in editor.
* Fix a bug related to giving boulders a horizontal move late in time_passes.
* Chapter -1: ||Swap The Last Pit [VAR2] and its Remix around. Decheese The Last Pit [VAR1].||
* Slabdrill's World: Removed The Checkpoint Pit (Checkpoint Shortage). Added Noclip (until I rework turning Void, then I'll remove it).
* Sandra53's World: Add Tiny Outpost.
**v12.2 (8th June 2024):**
* Fix bugs related to making a move that does nothing except remember a locked turn. ( https://discord.com/channels/1196234174005260328/1196234898751627415/12489515004... )
* Chapter 8: De-cheese Final Spikes.
* Sandra's World: Add Firewalkers.
* Custom elements: Added Spider Web, Green Spider Web, No Push, Green No Push, Yes Push, Green Yes Push, No Left, Green No Left.
* Custom elements: Ghost Fog is changed. It used to read: "If an Actor fails to (not due to gravity) push into this tile, the Actor still moves (thus merging with any Actors already on this tile)." It now reads: "If an actor retro moves into this tile, they phase into any actors on that tile." (The idea is so you can make Tres Undos style puzzles where actors phase on rewind instead of unpushing or bonking, and you can still use it as a 'easily stack here' tile if you wanted to make that puzzle.)
**v12.3 (9th June 2024):**
* Fixed a few cases where bump.ogg didn't play on a failed move.
* Chapter 6: Buff Invisible Bridge (for Light)?. Pre-buff is now (Insight).
* Chapter 8: De-cheese Final Spikes.
* Custom elements: Add Void Phaseboards, Gray One Way.
**v12.4 (10th June 2024):**
* Chapter 2?: De-cheese Invisible Bridge (for Light).
* Chapter 3: De-cheese Booster Seat. De-cheese/split The Spikiest Pit into [VAR1]. Move Foot Wiggle [VAR1] and [VAR2] to chapter 4 to even things out.
* Chapter 6: De-cheese Lunar Gravity. Simplify Leap of Faith. (As per the covenant, I'll keep the Leap of Faith cheese indefinitely.)
* Chapter 7: Move Interleave later and give it a 'hint'. Move Ladderworld? sooner. Rework Campfrost/[VAR1] into Campfrost, Campfrost? and Campfrost? (Remix).
* Chapter Ω: Rework Midnight Parkour. Buff Controlled Demolition [VAR2].
* Patashu's World: De-cheese/Buff Hot Soup [VAR1] and [VAR2]. Add Firewall (Loop 2).
* Fixed a typo in 'Phase Board Void' name.
**v12.5 (10th June 2024):**
* Chapter 3: De-cheese The Spikiest Pit and The Spikiest Pit [VAR1].
* Chapter 7: De-cheese Campfrost? and Campfrost? (Remix).
* Chapter 8: De-cheese Final Spikes.
* Patashu's World: Add Consecutive Normal Pits.
* Cropped the base of fires out of the fire animation spritesheet (so it doesn't clip to the top z-layer if it was behind something).
* 'Force Save Replay' keyboard shortcut now just requires that you have any replay at all, not that you've currently won.
**v12.6 (12th June 2024):**
* Upgraded from Godot v3.5.2 to v3.5.3.
* New Custom Export Templates for Windows and HTML to slightly reduce size and memory usage.
* Remove outline_shadermaterial.tres and SuperScaling from HTML5 builds to silence console errors.
* Boarded crate goals no longer have to be satisfied to win.
* Chapter 7: Add The Glass Pit?.
* Chapter -1: ||Rework The Last Pit [VAR2] (Remix).||
* Sandra's World: Add Fuzzy Patch, Portal Repairing Crew (Insight), Circle Dance, Spacetime Launch.
* Patashu's World: De-cheese Consecutive Normal Pits.
**v12.7 (15th June 2024):**
* Fix a bug where if you boot up the game on a puzzle that the 'Gain Insight' nag timer is eligible to appear on, it would fail to start and cause a console error.
* Added a late-game feature that tints stars if you haven't beaten the associated insight or remix.
* Chapter 7: De-cheese/rework The Glass Pit?. Add The Glass Pit? (Remix).
* Chapter Ω: Remove Controlled Demolition [VAR1] (and [VAR2] slides down). Add Chronofrag.
* Chapter -1: ||New Pachinko (Loop 2), old one is moved to [VAR1].||
* Vanity names for custom chapters.
* Patashu's World: Add The Glass Pit? [VAR1] and [VAR2]. Add Noisemaker.
* Sandra's World: Add Spacetime Launch?.
* Slabdrill's World: Add Consecutive Normal Pits [VAR1]. Buff Foot Wiggle [VAR4]. Add Foot Wiggle [VAR3] (Remix).
Get Entwined Time
Entwined Time
A two time manipulation puzzle game.
Status | Released |
Author | Patashu |
Genre | Puzzle |
Tags | 2D, chiptune, Godot, Level Editor, Pixel Art, Robots, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- Steam release and Mikan Hako's LP!20 days ago
- Entwined Time: Coming to Steam!62 days ago
- New community puzzle author, Onatron!93 days ago
- Chapter D: Rocky Nudges!Jul 20, 2024
- v13.0: New community puzzle author, Green!Jun 22, 2024
- Chapter A - Floorboards added!May 12, 2024
- v9.1, v9.2, v9.3 changelogMay 10, 2024
- v9 changelogApr 29, 2024
- v8, v8.1, v8.2 changelogApr 27, 2024
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