v13.0: New community puzzle author, Green!


A new puzzle author has entered the fray, Green! They've already had some quite clever ideas, including a few I wanted to make myself but couldn't find the way to. (Cut And Paste is a bug exploit puzzle, BTW, but the bug leads to some very cool results, so I'm not in a hurry to fix it.)

This is also a statement of intent: I think the main campaign is stable? At least until I get a new wave of people pointing out problems or having good ideas for it. There'll probably still be some tiny tweaks but it's in a good state to complete and 100% right now.

In other news, I'm going on holiday to the US for 3 weeks! This'll make it harder to push new builds, but I'll do it if I really want to. When I get back, I want to make a Steam release for Entwined Time! It'll be the same game, same price (free) and no DRM, just a way to get it in front of more eyeballs.

After that, who knows? I have an idea for an incremental idle game, a puzzle game - or maybe I'll update Achronal Dungeon to my modern sensibilities. We'll see what the future holds!


**v13.0 (22nd June 2024):**

* Adjust star tint colours slightly.

* Formless Exploration: Add Flamepatch and its Insight. Add Fragile Victory.

* Slabdrill's World: Add Heavy Fuzzing Service. Add Foot Wiggle [VAR5] (replacing Foot Wiggle [VAR3] (Remix)). Add Fragile Victory [VAR1] and its (Remix).

* Green's World: New world! Add Cut and Paste, True Micro Puzzle, True Micro Puzzle 2, Cascade [VAR1], One at a Time [VAR1] and Zipper.

* Limits of the Game: add phaseboard phasetrough and 'sudden drop and a crash'.

Get Entwined Time

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