v8, v8.1, v8.2 changelog
**v8 (27th April 2024):**
* Chapter 0: Added Stepping Stone (just before Pushing It) and its Insight.
* 'Now Playing' now times out 6x as fast while holding 'Escape'.
* Chapter Ω: Fixed an interaction in Engine Room not playing the SFX it should.
* Custom puzzles: Fixed that broken clocks at 0 ticks could chime, and that undoing to a point where a clock was at 0 ticks (but didn't chime) in the past caused it to chime.
* Community levels: Add four puzzles. De-cheese Second Wind [VAR1] and Donk.
* Level editor: Updated tooltips for: Green Hole, Power Socket, Stat Modifiers, Heavy, Light.
* Custom elements: Added Mimics and Ghost Fog.
* Speculative de-cheeses for: ch1 Fire In The Sky, ch3 The Spikiest Pit, ch4 Bonfire, ch10 Blockage [VAR1].
**v8.1 (27th April 2024):**
* Less-speculative de-cheeses for: Hawking Radiation, Fire in the Sky, The Spikiest Pit.
* Fixed a bug where a 'phased out of' move would sometimes not be detected when it should be.
**v8.2 (28th April 2024):**
* Custom elements: Fixed that green nudges and green repair stations could activate following an undo.
* Custom puzzles: Clocks now don't chime during fuzz rewinds.
* Level editor: Fixed how 'Durability' was talked about in stat modifiers.
Get Entwined Time
Entwined Time
A two time manipulation puzzle game.
Status | Released |
Author | Patashu |
Genre | Puzzle |
Tags | 2D, chiptune, Godot, Level Editor, Pixel Art, Robots, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- Chapter A - Floorboards added!4 days ago
- v9.1, v9.2, v9.3 changelog6 days ago
- v9 changelog17 days ago
- v7, v7.1 changelog20 days ago
- v6 changelog21 days ago
- v5 changelog23 days ago
- v2, v3, v4 changelog26 days ago
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